Tuesday, April 8, 2008

Science Fiction Adventure
in the Far Future

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1107:
019, Rylanor/Rylanor - The characters pool their funds to form a corporation which in turn acquires a sadly neglected firefly model 1 named Princess Buttercup from Rhylanor's Darvandroz LIG.
021, Rhylanor Down - Crew inventories ship, notes emergency repairs. Iyliana locates cheap engine flush required to make orbit.
024, Rhylanor Down - Shank hired on, crew assisted engine flush, small repairs started; est: 6 days, actual 5 days.
030, Rylanor High - Buttercup makes orbit, lays in additional parts, two passengers and some cargo for Jae Telonna.
036, Porozlo/Spinward Marches - Arrive at GG, refuel & re-jump; all routine.
042, Jae Telonna/SM - Frontier refuel interdicted by SDB. Buy fuel, almost hit by off course freighter while outbound for deep space jump. Manage a full cargo, but no passengers to Kegena.
047, 2915/SM - Made excellent transit time, uneventful rejump.
053, Kegena/SM - Jump in on 3 corsairs making short work of a subsidized merchie at the gas giant.
054, Kegena High - Simon bumps the High Port with the gig, seriously damaging the latter and tying up the crew in an inquiry. Crew recovers gig with an eye to fixing it. Cargo said to be waiting in Gitosy.
054, Regina/SM - TNS advisory: Navy has confirmed reports of a marked increase of piracy in the coreward reaches of Regina subsector.
069, 2917/SM - Minor malfunction on jump exit, routine jump entry.
074 Gitosy/SM - Arrived one day ahead of schedule, smooth dock with Gitosy Prime in the outer belt.
075 Gitosy Prime/SM - Simon and Shank set off for some R&R, killed bringing knives to a gunfight at local crimelord's lair.
079, Gitosy Prime/SM - Gulagii Lithgow, the famous sculptor, charters the ship for his latest expedition in search of "more of the universe's unique bounty". Ilyana seeks new crew, Lithgow to hire his own laborers. Funds used to stock spare parts, replace gig.
086, Gitosy/SM - Ship departs Gitosy Prime, heads for Lonesada jump point. Destination changed en route, jump for Gerome. Game Log 1 (188 Kb)
092, Gerome/SM - Arrive Gerome, slip past the interdiction satellites and make planetfall Game Log 2 (171 Kb). While Ben & Ken arrange to keep radioactive dust out of the ship, the rest start the search for Lithgow's tree.
095, Gerome - The team discovers both a derelict shuttle and the cause of the crew's annoying headaches - a psionic tree. The very tree Lithgow is looking for. Game Log 3 (154 Kb); Game Log 4 (193 Kb)

096, Gerome - Amongst the salvage taken from the crashed shuttle is a key alloy Ken suggests for an anti-psi helmet. After testing of Ben's prototype shows the headaches are blocked by it, working copies are made for all aboard. Meanwhile the debate as to whether the trees are sapient continues... Game Log 5 (154 Kb)

097, Gerome - While Ben & Ken check out the relationship between Sloths and the Trees, Shree & Ratso collect deadfall and carefully harvest a dead Tree. Ken's attempts to prune a branch from a live Tree prove disappointing. Game Log 6 (154 Kb)
098, Gerome - Ken discovers the Trees are somehow tweaking the crew's genes, Lithgow approves wood from any Tree which has died and seasoned in place, Jacko looks over his Recce data for some. Game Log 7 (98 Kb)
099, Gerome - Ben scrounges more parts from the wrecked shuttle while Lithgow's boys harvest the Tree Jacko found. Game Log 8 (144 Kb)
103, Gerome - While the crew waits out a storm, Ben cobbles together a Tree comms unit (he hopes), tests it after the storm while the heavies are harvesting dead Tree parts Game Log 9 (121 Kb);  Game Log 10 (127 Kb)
104, Gerome
- Buttercup shifts to a nearby lake to refuel, crew has some shooting practice with a hungry carnivore Game Log 11 (119 Kb) and finally lift off! Only to lose a day running silent while an Imperial task force moves through the system.. Game Log 12 (109 Kb)
110, 2619/SM - Excellent transit time, uneventful rejump.
116, Loneseda/SM - Smooth dock with Loneseda High, Lithgow and his boys safely offloaded Game Log 13 (144 Kb) Ilyiana pays crew, Ben discovers kumiss & gambling don't mix. Game Log 14 (147 Kb)
121, Loneseda - After a quick trip down-well, Buttercup takes on cargo and passengers for Garrinski; power fails on 1st day in jump space, Ben & Ken get it back online.
Game Log 15 (119 Kb)
127, Garrincski/SM - Li offloads at the high port, then moves out to a parking orbit to save on fees; crew discusses upgrades, gene therapy and which ports offer the best opportunities for both. Game Log 16 (83 Kb)
131, Garrincski - Ben, Jacko & Ken return from leave to find cargo and the 'new' mule waiting for them. Game Log 17 (68 Kb) Buttercup docks, but with no trace of Capt. Terasova aboard. Game Log 18 (99 Kb)


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